Mud System Physics v1.1.5.0

Description:
Mud System Physics is an advanced physics mod for Farming Simulator 25 that completely rethinks how equipment interacts with the soil during rainy weather.

V1.1.5.0
– Fixed winter slip multiplier. The threshold became from 0 to 2 in the settings. 0 – slippery, 2 not slippery.
– Optimized pieces of code responsible for coloring dirt in sprayType color

– The logic of snow sticking to dirt has been rewritten. (should be more visually pleasing and less expensive)
– Added Czech translation (from player Mapo)

🌧️ What does the mod do?
The mod adds a dynamic dirt system that affects:
– Wheel behavior
– Surface grip
– Visual effects
– Vehicle cross-country ability
– Condition of fields and soil

Every trip in the rain or on a damp field is a risk of getting stuck, and not just a pretty picture…

⚙️ Key features!!!

🟤 “Real” mud physics
Dirt is calculated from humidity in real time!

Wheels can:
– slip
– Lose grip
– Get stuck in the mud

The heavier the equipment, the higher the risk of getting stuck

🌱 Interaction with fields

Mud behaves differently on different types of field soil, for example, plowed fields are the most viscous!
Possibility of removing vegetation in deep mud (optional)

🛠️ Flexible settings!

The mod is fully customizable through the game menu:
– turn on/off the mud system
– strength of the viscosity effect
– influence of rain
– visual effects
– removal of vegetation
– And much more. (there are more than 20 different knobs and switches)

All parameters can be changed on the fly, without restarting the game.
Have a nice game!
I prohibit using the mod code without my permission. As well as distribution to other sites, not via the author’s link! All rights reserved!

Credits:
BMProd

DOWNLOAD FS25_MudSystemPhysics.zip – 558 KB

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