I am again ^ ^ Slowly it is more, but only as it comes from his job was an Open DL.
Original model or whatever … I’m just the 17er is by Modall / Pummelboer I have the converted and adapted to my liking.
I’ve used the animation by HookLift … I thought that was quite fitting even if the animation was adaptive Nerveaufreibend was (one grows with the tasks)
In addition Dynamic Hoses, a few light configurations, color choice also on the structure, tire choice … let yourself be surprised ^ ^
Now a few words about the animation or mouse control!
the animation must always have been run once:!: .. that is, the container on the ground … then you can lift the container again, then set off later on a trailer clean.
Tilting pieces of wood manually … this works if the container is on top by animation:!:
WHAT DOES NOT GO! the animation by mouse completely durchfahren .. that means the container manually to load or unload … then you learn the fly lol
So already addressed raise / lower arm, out, retract and support goes via mouse.
Who likes to improve the animation .. I have implemented it as realistically as possible according to my knowledge and skills.
Mod performances will follow …
what did i forget ??
Have fun with the mod
Mistakes you like to report … what I can fix then I will change then … or just keep
last but not least … release is a text document in the mod

Giants / Modall / Pummelboer / FS17 and edit BR MOD PERFORMANCE


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